Can the RTX 5060 Mobile run Unlimited-OCR?

Yes. Unlimited-OCR fits the RTX 5060 Mobile's 8 GB at Q4_K_M (about 3.8 GB needed), running at an estimated 110 tok/s. There's room for up to Q8_0 if you want higher quality.

VRAM
8 GB
Needs at Q4
3.8 GB
Headroom
4.2 GB
Speed (Q4_K_M)
~110 tok/s

Every quantization

Unlimited-OCR (3.3B) on 8 GB

QuantWeightsNeedsFitEst. speed
Q4_K_M2 GB3.8 GBFits easily~110 tok/s
Q5_K_M2 GB3.8 GBFits easily~110 tok/s
Q8_04 GB5.8 GBFits~55 tok/s
FP167 GB8.8 GBToo big -

Estimates. Needs = weights + 1.8 GB for KV cache and runtime at modest context. Speed is single-stream decode scaled from the RTX 5060 Mobile's 384 GB/s bandwidth (Estimated from memory bandwidth (llama.cpp decode)). Long contexts need more memory and run slower.

Compare

Same model, other hardware - and other models on this card

Unlimited-OCR on other hardware

Also runs on the RTX 5060 Mobile

Frequently asked

Quick answers

Can the GeForce RTX 5060 Mobile run Unlimited-OCR?

Yes. Unlimited-OCR fits the RTX 5060 Mobile's 8 GB at Q4_K_M (about 3.8 GB needed), running at an estimated 110 tok/s. There's room for up to Q8_0 if you want higher quality.

How much VRAM does Unlimited-OCR need?

About 2 GB of weights at Q4_K_M, 4 GB at Q8_0 and 7 GB at FP16. Add roughly 1.8 GB for the KV cache and runtime at modest context lengths.

How fast is Unlimited-OCR on the RTX 5060 Mobile?

Roughly 110 tokens per second at Q4_K_M (single user, llama.cpp-style decode). This is an estimate from the RTX 5060 Mobile's 384 GB/s memory bandwidth.